Daniel Summer, a.k.a. dvdan, is an independent artist/technologist born in Detroit, Michigan in 1974, currently residing in Washington, DC. His work exploring a direct relationship between synthetic image and sound spans several decades.
Software Circle Jam
Conceptual multimedia artist, working spatially and contextually with the situation and receiver, across a multitude of cultural fields. A DIY-background in organisation of cultural spaces, events, music and poetic environments. Light and communication are recurring themes. Collaboration is a fundamental vessel. Technical means are tools for sharing perception and sensory experiences. Interaction and relation is important for ideas to occur and change.
Still and moving media have doubled for the human body since its invention. By following through on the logic that media is body/human/person/material: outdated found footage becomes media cadaver to exhume, examine, and reanimate; video synthesizers model brain signal overload; 9X16mm grid performs a real-time exercise in crafting a personal narrative within the limitations of our physical selves. With both found and original media, Kristin Reeves pursue material of resiliency, loss, and control.
My name is Erika Capova, I am a student of a Theory of Interactive Media and therefore I have a theoretical background in regards of new media art. Still, I myself love to experiment with various software in my free time. Lately I've been mostly getting into ASCII art, visual poetry, digital and glitch art.
Float on Screensaver
Gabriel Rolim is a Brazilian video artist focused on analog creations through video, circuits, photography and animations. His works link textures, nostalgia and music through different mediums and he has currently done more than 20 video music projects with artists from Brazil and abroad.
Jiří Suchánek (1979, Czech republic) is sound and media artist, musician and multimedia experimentalist focused in building permanent audio-light installations and systems that are usually interactive and placed in a natural or public spaces (like a cave, astronomic observatory, bridge...). His artistic approach is synthetic. In his works he is connecting sound, light, sculptural objects, electronics + code with carefully chosen spaces. Through his work he explores relationship between nature, data, technology and durability of the electronic media in a wild climatic situations. Jiří Suchánek is searching for alternative situations and places for presentation of media and sound art. The centre of his works is sound that is expanded or articulated by other media and unexpected social situations. Most of his installations deal with sonification of natural phenomena. He usually integrates natural processes and physical phenomena in his technologically oriented works.
I'm a student at MUNI TIM theory of interactive media. Our studies are more theoretically based what allowed me to research areas such as generative art, concepts of randomness etc. That's why I also started experimenting with code or softwares for creating generative art where I can observe the autonomous process. I realize that the concept of randomness in computer art is very common but I think in order to understand computer art and its aesthetics, it's important to play with this feature. To sum this up, the main area of my interest is generative art and manipulation with image/visuals but anyway, I'm open to any form of manipulation with image/video or sound.
Lee Favorite is a NYC-based transgender journalist, experimental media maker, and self-taught musician from Chile, with a research-centered and multidisciplinary practice. He works with mixed media to create participatory and hybrid experiences that explore questions of identity and otherness. For the past two years, Favorite has been focusing his socially engaged practice on New Media and Immersive Arts. As of 2020, he is working on a second prototype for a voice-based interactive installation, as well as a site-specific educational XR project at the Piers 45-46 in Manhattan, NYC. He also plays MIDI/keyboards in a collaborative sound experiment called Pxalm.
Olga is a Russian multimedia artist and producer. Having started out as a graphic designer and cultural journalist, she found she was more interested in motion and technology, and after studying film-making, she worked as a video editor, videographer, and producer in London and internationally. During this process, she developed her skills in 2D animation and became a one-woman multimedia production band. These days she is looking to learn how to combine different media in new ways, experimenting with applying animation techniques to video and melding multiple streams of information. firstname.lastname@example.org
Manuel Vázquez, born 1993 in Estado de México, is a mexican musician and digital artist. His works are based on interactive design, technological development and experimental music production, emphasizing the interrelationships established from interactive, visual and sound experiences. He acquired a B.S. in Digital Music Production Engineering in 2016 from the Monterrey Institute of Technology and Higher Education, Campus Ciudad de México. Has participated in exhibitions and concerts organized by CENART’s Multimedia Centre and other institutions. He earned the Young Creators Grant 2018/2019, New Technologies category, from National Fund for Culture and the Arts (FONCA). email@example.com
Diego Castillo is a Peruvian artist currently based in Berlin. Inspired by early west coast modular synthesis and minimalist artists, his work oscillates between the techno world and the experimental electronic music world, with a big focus on reduced rhythms, timbral/textural exploration and spatial cue.